Toward a Multiuser Social Augmented Reality Experience: Shared pathway experiences via multichannel applications.

Toward a Multiuser Social Augmented Reality Experience: Shared pathway experiences via multichannel applications.  In social media environments, users engage in multiple relationships and networks, but may not always do so with the same people at the same times. If they share too few channels of information relevant to a common goal, there may be too little mutual information about a transaction to interact and communicate well collaboratively. Future interaction design development for the user experience (UE) of augmented reality (AR) must be aimed toward people where they operate? in social, physical, and network spaces. A conceptual understanding of the global interaction context within which people experience the social mobile Web is needed, one that emerges from the aggregate of multiplexed asynchronous or synchronous data pathways of interacting individuals. Stories are a means to relate multiple individuals? pathway experiences in a collective form. At the moment, AR is based on fixed navigational pathways and single narratives without regard for broader context or history. We encourage UE development for AR to provide environments for sociability, shared stories, and shared experiences.